Race Manager Update 1.5.9: Physics Evolution & Radio
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Table of Contents
Race Manager Update 1.5.9
This major update focuses on the core racing experience, introducing deep physics mechanics that reward strategic driving and realistic track conditions.
[NEW] Racing Engine & Physics
- Physics Evolution: We've overhauled the race engine with four key mechanics:
- Slipstream: Following a car closely now provides a realistic aerodynamic boost.
- Track Evolution: The track now "rubbers in" during the race, gradually increasing grip on the racing line.
- Lock-up Vibrations: Severe tire lock-ups now cause vibrations (flat spots), affecting car handling and stability.
- Aquaplaning: Driving through heavy water on track now carries the risk of losing control due to aquaplaning.
- Driver Radio: Experience the heat of the race with real-time radio messages from your drivers and strategic pit stop requests.
- New Staff Role: Introducing the Physiotherapist. This professional is essential for specialized driver training and fitness management.
[UPDATE] Results & Interaction
- Race Results: The post-race summary table has been redesigned for better clarity and detail.
- Lap of Honor: Drivers now perform a celebratory lap after crossing the finish line.
- Enhanced Chat: You can now react to messages, delete, or edit your posts in the global chat.
- Immersion: Added high-quality sounds for pit stop sequences.
- Data Optimization: Race logs are now stored for 7 days (instead of the full season) to improve system performance.
- VSC Notice: The Virtual Safety Car has been temporarily disabled while we address a bug related to vehicle braking logic.
[FIX] Bug Fixes
- Standings: Corrected the behavior of the standings table during the final moments of a race.
- Survival Cup: Resolved logic issues preventing proper progression in the Survival Cup.
- Blue Flags: Improved backmarker behavior; lapped cars now yield more predictably under blue flag conditions.
- Staff Logic: Fixed a bug where staff skills were not being calculated correctly in certain scenarios.
Previous PostRace Manager Update 1.5.8: Staff Comparison & FavoritesNext PostUpdate 1.6.0: Endurance Fixes & New Tracks
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